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Horizon Review: Zero Dawn | As admiring, I burned!

Good day. Goodnatured with you, and this is my first review, which I want to get criticized. I chose this game for a review because it caused me very different emotions. But I will not pull with the preface and immediately begin.

I’ll start with the fact that he meets us in any game – graphics. I will have only a few suggestions about her. What is indescribably beautiful here is the cycle of day and night with incredible sunsets and no less delightful dawn, which can be admired for a long time.

The details of the faces were also pleased: wrinkles, bags under the eyes, pores on the skin, rain drops flowing down the cheeks all this looks very much, but it is destroyed to the ugliness of terrible facial animation, it is a clumsy and this is a fact that disappointed me, but which I accepted as inevitability. Here you will not see the abundance of the front animation of the Witcher or Injustice 2, but at the same time it is not some kind of Andromeda. In the cats, everything, of course, is wonderful, but emotionally sounding mannequins with a couple of species of animation in ordinary dialogues – this is not quite what you expect from the game, which many call the game of the year. Moreover, this is not a small jamb, because in the dialogs there is a good percent of 20 games, if you certainly want to know about the world everything.

Another detail that I noticed in many games. This is a drawing of the world. And now I’m not about his beauties, who are undeniable here, I’m talking about the range of his drawing, or rather, not even about the drawing of the world itself and its inhabitants. At a certain stage of the game, almost at its end, I noticed that being almost on the edge of the map, on its opposite side I saw a long -legged, a creature wandering around a certain territory. And I, as a lover of an open world and connoisseur, was really struck, even if for many, this will not be an argument at all. In the end, we can say that the graphics are good, but there is something to find fault with it.

Now I will tell you about the world and the plot, which have become a discovery for me, which I will not forget for a long time.

The game tells us about the https://bookmakersnotongamstop.co.uk/review/spinscastle/ tribe of people who live in the destroyed world of the future, teeming with a robotic fauna of parodying prehistoric creatures, it is not clear where and how are they in the world. As a hero, an Ela is an outcast, who lived all her young life separately from her tribe, for incomprehensible reasons to rejected her. We observe her growth and formation, and as a result, the share of the Savior not only the tribe, but also the whole world, is, or rather what remains of him.

And even if the main plot, its antagonists and associates of the main character are not so interesting, the fascination of the main plot is that it is closely connected with the Lor and its study. The plot is a kind of guide that leads you through the immense corridors of the history of the world. He says everything is terribly simple, not sparkling with something unique. Indicates everything as something simple as if this guide does not care about the exhibits, but at, too, he does not forbid you to study these exhibits in detail, to examine them, to listen to them, to read about them everything that is. The plot here, as for me, is a dumb and not quite interesting guide that only leads you from point to point, and you already study everything yourself, and as for me – this is fine.

The plot itself, with the exception of the lice of Laura into it, is quite banal. An unknown hero who does not know his past suddenly finds out that he is elected and it is he who, alone should save the world from an unknown threat. The plot is saved only by the fact that it reveals the world to us.

But the game is interesting to explore, the background of the world is fascinating, I want to know and the feeling that you would study and study this world, there were no boundaries in it. But the most amazing thing is that in details we are told a story that plunged the world into the state in which it is now, and it is so believable that from the idea that it can actually come into the back – trembling on the back. All this is felt so much that at some moments it is not even a shame to let a male mean tear.
But this is if you really think about what is happening, and not just a hungry, run the plot of the game due to the fact that “this is the game of the year”.

I think from the text above it has already become clear to you why I admire this game, but there is another side of the coin, namely: imitation, gameplay and … the final boss with an antagonist. Yes, just like that “final boss” and “antagonist” as two separate components of the finals.

Imitation here in almost everything … The combat system is an admixture of Shadow of War with a witcher, but in which you can only roll and shoot at the vulnerable points of the enemies. Yes, there is also a close battle here, but to use it on high difficulties – this is suicide, moreover, in the Ela fighting techniques there are only 2 strokes and one “finishing”, and why use a close battle instead of a long -term if there is a stall, if it can be called, because Stals implies that the enemy will be smart, will notice the details and it is necessary to eliminate the trick, but everything is just terrible here. He sat in the bushes and call on the whistle of enemies, and do not care that Ela is visible in the bushes as in an open field, that there are already a dozen blavans around these bushes. The enemy will suit and add another body to the heap. Artificial intelligence is disgusting here, which is quite strange because the game itself is for a greater extent about it, but I do not want to spoil you because I will close the topic on this topic. The collection of resources from the bodies of fallen creatures and the creation of them all and all are directly taken from Far Cry, and bonfires as points of preservation are without comment at all. In general, gameplay, the game is felt somewhat secondly, as if much more strength was thrown on the world and the plot than the fighting. But on the other hand, if everything was developed with the same priority, then perhaps we would not have received that plot (revealing the world) and the world itself, which so many pleased.

And finally, the final boss, which is worthy of the name „How to swear everything that is possible”. Why so? Yes, because in terms of the battle itself, although even in general, in terms of the “result” and the final, this is a large -scale failure, I do not shy of this word – Fiasco.

The final enemy at the end knows what we will come, claims to be about it, and the feeling that you have to sweat, because if he knows what the heroine is capable of and what monsters she destroyed, then it should be something epic, but no … an enemy that you destroyed many times, with honors, is only that he has 2 more health and an increase with him, the interfering of small enemies run enemies to you enemies,

As a result, the battle itself boils down to running around the enemy and shooting his vulnerable units, while the antagonist himself simply waits for him, that the funny one can be calmly running up, but it is impossible to kill him until the “car” is killed … seriously. From this it was already so noble for me, but it is also funny that the final battle is limited by time. Yes, in the final of the BOS, you need to defeat for a certain time, otherwise – failure ..

This is the worst final battle that I have only seen in recent years, and it has largely spoiled the final impression ..

As a result, the game is a double sensation. During her passage, I received incredible emotions thanks to the plot, the history of the world and the world of the game and was ready to close my eyes to the secondaryness of the combat system and borrowing from other games, because it is now everywhere. But at the end, the game added oil and disappointed, as if a spoon of tar was at the bottom of a cup of sweet tea … I will not give the game some specific assessments, because that’s all ..

This is my subjective opinion, you can argue with him and have the right to do so, but from this opinion I will not come back. Horizon Zero Dawn is a game that „admiring me I burned”!

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