The Cursed Forest, nightmares of our town.
A peculiar feeling: to review the game in the development of the remake of which you take part. Especially after more than 200,000 people played the game and amounted to its opinion about it. And the desire of the developer is not so much a desire to exalt the game, but to tell about how it was done and what was done in it. But for the reviewer, this is unacceptable. I will try to abstract as much as possible from developing the game and write the damn review as you need to do it! Guided by a promise to write about any, even the most crazy games that I have passed.
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This music played in my headphones at a time when I wrote a review, now it will play you.
The Cursed Forest, nightmares of our town.
Painting mountain village, located in the middle agentspinscasino of a virgin clean forest, disappeared from cards a few decades ago. After mysterious events, the mining village was forgotten and abandoned by the inhabitants, and only wind and oblivion came to replace them. The hero goes to his mother in the hospital. He is in a hurry, chooses a poorly lit forest road. In the middle of the forest, the car fails. You need to look for help, but where? The hero is lost. At night, he wakes up in a small tent camp on a hill in an unknown place. Around the forest. There is no flashlight or means of communication. Nothing.
Someone is watching the hero. Shadow with burning eyes, from which it blows fear. You can’t fight the shadow, the hero does not give weapons, it cannot be caught, as well as touch it. This world has its own rules and they must be observed. This is the only way to get out of here.
The city is a fairy tale, the city is a dream.
The game is trying not to be an evil, adult and brutal fairy tale, but it does not succeed. The forest itself, not to mention what is in it is fabulous. And here the merit is not so much graphics as stylization. You can see a single, whole vision of the game. This is partly so the original game was made by one person – Andrei Crusoe. But you can partially evaluate the schedule by screenshots. I will only say that for me – the picture is too dark, for most of the scenes it lacks neither light nor color.
And if everything is clear with graphics, some problems are observed with sound. It is immediately evident that the project is budgetary: there are not enough sounds, the music is not remembered, and I did not hear any intelligible emboss either. It is worth saying that what is enough to create an atmosphere, but I want more.
I want more and in the plot. It is revealed through notes and their catastrophically few, as, indeed, other places of interest at the level. In addition to notes, these are objects that need to be collected in order to advance further. In total, the variety is barely enough for 1.5 hours for which the game is held. It can be seen that from the plot and gameplay you can pull something more, make them more interesting, ask the heat, add new, interactive moments and greater logic game tasks. But by the forces of one person – this is not feasible.
Everything is really so bad?
And no. Many played the game (more than 200,000 downloads with Indvedb), it looks and plays like an alpha interesting and high-quality game, but in addition to good performance, in general, it differs little from Slender and the games similar to him. In almost all elements, the study is lacking and, if you look from the point of view of the developer, tin. The game is surprisingly kind, despite the genre horror. Several bloody spots and bloodless death from Crype?! This is not enough!
I will leave the conclusions regarding the game (leave your opinion about the game in the comments). I rather liked her, but it can and should be done better than we are doing now.
