For serious helicopter circuits. First glance at Heliborne Collection
Military action about helicopter aviation. There is PVP and PVE. Relatively hardcore.
The game is declared for platforms: Windows, Linux, MacOS
Lyrical introduction
Having first launched this game, I thought that it was broken, my helicopter dragged back to the edge of the map. But having shook about half an hour, I finally realized how approximately (nothing more) to control local flying cars. This is quite difficult. Having spent several battles, I realized that it was very far to the heights of skill, but I did not realize something how to do it in principle. Therefore – the first glance.
As such, there is no, but several cards have been created that imitate real military conflicts with their corresponding short descriptions. Read a little something.
The gameplay is helicopter flights and all kinds of overwhelming opponents.
In the beginning they offer a choice for launch, classic Heliborne (there is no sense, or it is not obvious) or Heliborne – Enhanced Edition. The charged version differs for the better with graphics and an increased amount of content.
We are thrown into a lobby of a single or network game without any training. It is noteworthy, it is more profite to play only in network mode, because it is no different from a single except that you can also play with friends. Also, only here there is a pumping and opening of all helicopters, which is generally strange.
Consider the activity in the game that I managed to dig up. I am sure that the list is not complete.
The basis of the basics is the passage of mission. Choose a task, its settings and on the way.
There are no more than a dozen locations that can be chosen, but they have large, have a complex terrain and are pretty pretty.
The first acquaintance with helicopters occurs here. They are represented by cars of the two countries of the USSR and the USA.
A detachment consisting of three helicopters is sent to the mission. The newcomer has no special choice – this is an entry -level machine and to get others will have to pretty (and successfully) to fly on these.
If you delve into the properties of the detachment more carefully, then you can find a training (here, nevertheless – they don’t explain anything) the mode, where in a calm environment to fly on one of the available machines, see what every helicopter is capable of.
By choosing a detachment, we begin https://sistersitescasino.co.uk/casinos/lucky-vip-casino/ the fighting. In general, the mission is a large location in which there are key points to be captured and controlled. Who captured more points, he receives awards. This is a global confrontation.
In addition, random events are constantly taking place by type: destroy the enemy’s detachment, armored vehicles, evacuate your fighters from a point and so on. As far as I understood, if you successfully complete the five such mini-pits, then there will also be a victory.
Each helicopter has its own types of weapons, ammunition, landing opportunities, and so on.
If one car dies from the detachment, then you can continue on the next, moreover, the lost helicopter at this time will be repaired at the base.
One of the most important points. Flight management in the game has been made. But it’s hard to say how it is done. In short – it is not simple. On the one hand, incomprehensible inertia, acceleration and braking often occurs. On the other hand, when you find out some things in a purely experimental way, it already seems that they could almost in realism here. As for me, for the game this system is too complicated, plus, specifically how it works nowhere is explained.
When you submit it, it is no longer so difficult. The main thing is to follow the devices, they do not just occupy the screen here.
When the mission is completed, they are poured (or not poured out, they didn’t give me anything for the victory for mini-identities) a little resources that can be spent on studying (opening for use) of new helicopters and a body kit for them. There are a lot of types.
For special merits, they reward with internal acuks in the form of medals for different achievements.
By the way, in the game you can minimally customize (there will be practically no one, only from certain angles of the camera barely) of their helicopters, sometimes they give helmets and stripes that can be used or even at a trading platform.
Customization and medals.
Customization and medals.
What is really cool, but that I did not understand
Some side missions are completely unexpressed by how to fulfill. For example, it was ordered to save/take out of a given square scouts. He flew into place, suppressed enemy forces, but then it turned out that the gentlemen did not want to load the fighters into a helicopter.
Capture of key points. Such games were accustomed to the fact that we need to arrive at the place and stay there for some time. He flew, even carefully planted the car. But no capture occurs.
They gave the task to plant a landing. So. Great. The task is clear. But where to get the paratroopers? I am sure that this list of misunderstandings will only expand if I continue to overcome.
Consider the pros and cons of the game, summarize the results.
+ Great musical and sound accompaniment.
+ There are many types of helicopters (in the future, if you play a lot).
+ There are a lot of types of locations.
+ A large number of various side missions.
+ Perfectly implemented weapons. Shooting is interesting.
+ Good (with minor disadvantages) Russian localization. At the same time, if you play on the technique of the USSR, then voice teams in Russian.
What can be both a plus and a minus:
+- The game is pretty, but you have to spend quite a lot of time, for example, open all helicopters and even just fly on them. Well, what am I a fan of grinding, but taking into account the fact that it is also not clear how to do much at all – it can drag on for a very long time. However, if there is a mood to figure it out, there is time, then it can be a big plus.
– The game is extremely unfriendly to a beginner. I got Achivka, only about 30% of the players won PVE (and there is no one in PVP) battle. This says a lot.
– The game really needs a tutorial on basic activities: the basics of management, how to take people and equipment on board, how to plant, how to capture a point of interest (this is generally a key thing).
Great game, but thoroughly sunk into obscurity in the vastness of Steam. As for me, the situation played an important role in this that many mechanics are not clear on the move or work on the verge of correctness. Meanwhile, the project has not died and is of good interest, at least for PVE, opening and pumping new helicopters. It is successfully organized that online can be any/zero, and a single player has something to do.
PS: probably did not reveal all aspects, could miss something. I will be glad to supplement/adjust the review or answer questions in the course of communication in the comments.
